Conversational Programs (2021)
Computing Machinery and Intelligence (1950)
Alan M. Turing
Imitation Game ||
Standard Turing Test
1. Imitation game is a concrete (and good)
test for intelligence
2. (Digital) machines can pass that test
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Rebel at Work (2007)
Excerpt 07:30โ10:00, 51:40โ56:28
ELIZAโA Computer Program For the Study of Natural Language Communication Between Man And Machine (1966)
Joseph Weizenbaum
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Plug & Pray (2010)
Excerpt 23:40โ32:42
If software is narrative: Joseph Weizenbaum, artificial intelligence and the biographies of ELIZA (2019)
Simone Natale
โSoftwareโs opacity, in fact, makes it prone to being translated into a plurality of narratives that help people make sense of its functioning and presence.โ (Natale, 2019)
โ[...] software artefacts become contested objects whose meanings and interpretations are the subject of complex negotiations within the public sphere.โ (Natale, 2019)
Biographies of Media
โWeizenbaum wasnโt aiming to make a computer โunderstandโ language. [...] His deep interest, on the contrary, on how the programme would be interpreted and โreadโ by users suggests that he aimed at the creation of an artefact that would produce a specific narrative about computers, AI, and the interaction between humans and machines.โ (Natale, 2019)
โELIZA, in this regard, was an artefact created to prove his point that AI is due to usersโ tendency to project identity โ it was, therefore, a narrative about conversational programmes as much as a conversational programme itself.โ (Natale, 2019)
โLanguage itself becomes merely a tool for manipulating the world, no different in principle from the languages used for manipulating computers.โ (Weizenbaum, 1982)